July hotfix #8


Long time no see. List of changes:

  • You can now use custom-palettes for Fern.
  • Fixed mech leg animations being weird(This code is still horrible but I'll never fix it lol).
  • Fixed mech gravity and friction
  • Reduced hook pull on enemy to 38%(It was really powerful before, enemies just had weird interactions with it, with those fixed the hook would throw enemies across the screen)
  • Hitting enemies close to you works again 
  • Added some juice to hitting enemies
  • Fixed some room transition bugs
  • Removed rng with enemies charging speed(Enemies used to have 0 to 1 second delay on initial attack. now it's always .5 seconds) Fixed some hook ailment issues Improved performance a bit

Files

Rusted Moss june_17.zip 72 MB
71 days ago

Get Rusted Moss Demo

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